Now that I'm no longer broadcasting football, I am just like the rest of the fan base -- uninformed, but full of opinions.
Having said that, here are my thoughts on the Sac State game:
1. First, some context. Mike Kramer and his staff inherited an absolute mess -- APR restrictions that cut the number of scholarships, reduced practice time, made ISU ineligible for the post-season and left the program "branded" as not only a bad football team, but also a bad classroom performer. Try to recruit to all that. And yet, early indications are Mike and his staff have done an admirable job of recruiting. And, he has successfully lifted the program's academic performance to the point where the NCAA has lifted most of the sanctions -- in just over a year's time. That is truly amazing.
2. One of the prices he had to pay to accomplish that is giving up essentially a fulltime coaching position (which turned out to be the D coordinator), and paying for a fulltime academic advisor. I agree with those who question whether Mike is "oversubscribed" as both head man and D coordinator (and, last year, he was also running the special teams), but that is the price Mike had to pay in order to get the APR situation cleaned up.
3. As to the offensive philosophy, you can call me a dinosaur if you'd like, but I believe you have to at least make an honest effort to run the football in order to be successful -- even in these "video game" days of 70-63 games. (Somewhere Woody Hayes and Bo Schembechler are rolling over in their respective graves -- Babe Caccia, too.) Here's something to think about from the Sac State game: ISU's four first-half scoring drives took a cumulative 4 minutes and 37 seconds off the clock. The longest "drive" was 2:04, the shortest: 8 seconds. We scored, great! But our defense had to drag its butt back on the field just a few plays later.
4. And when the defense went out on the field, we lined up in our 3-4 with a defensive front that averages 250 pounds and four linebackers who average 223 pounds against a Sac State offensive line that averages 300 pounds. (And that doesn't include several lanky TEs). I understand that offensive lines ALWAYS outweigh defensive fronts, but if you're going to play a 3-4, you better have some large bodies upfront taking up two blockers apiece and keeping them off those 220-pound linebackers. The Bengals do not, and they will continue to struggle until their defensive recruiting catches up with what they've done with the offensive line.
5. Speaking of the offensive line: for much of the game on Saturday, ISU had freshmen at center, left guard and left tackle. If you're going to throw the ball 73 times a game with three freshmen starting on the o line, there are going to be issues. In the second half of the Sac State game, the Hornets just started throwing the kitchen sink at us, sending 7-8 guys on every down, and we paid the price in hurried throws and picks. In my view, that's another reason to at least try to develop something of a running game -- to keep the defense off the field, yes, and to reduce the number of exposures for your young linemen and the QB. And at least Mike is honest when he says he gives "lip service" to running the ball -- that's about ALL the Bengals do. In order to run the football, you have to be committed and the Bengals are not.
6. Finally, let me say I've watched a lot of Big Sky football over the years, and it's been a relatively wide-open league with some great passing attacks. BUT, to be successful -- the teams that win championships -- you have to play defense. And most of them (not all, e.g. Montana in the mid-1990s) have had a decent running game to take some of the pressure off their defenses and keep them off the field for a period of time.
In summary: The program is improving, there is good, young talent in the pipeline, and the shackles of APR restrictions have been removed. BUT recruiting must improve on the defensive side of the football, and I believe the offensive approach needs to change -- not dramatically, but there has to be SOME effort made to establish a running game.